From f62535affc91225d9ee22a0be88066f1e319333f Mon Sep 17 00:00:00 2001 From: =?utf8?q?Timm=20B=C3=A4der?= Date: Fri, 24 Jan 2020 11:29:43 +0100 Subject: [PATCH] gl renderer: Avoid some work when rendering border nodes --- gsk/gl/gskglrenderer.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/gsk/gl/gskglrenderer.c b/gsk/gl/gskglrenderer.c index 99df488159..bedf872c50 100644 --- a/gsk/gl/gskglrenderer.c +++ b/gsk/gl/gskglrenderer.c @@ -744,10 +744,6 @@ render_border_node (GskGLRenderer *self, GskRenderNode *node, RenderOpBuilder *builder) { - const float min_x = builder->dx + node->bounds.origin.x; - const float min_y = builder->dy + node->bounds.origin.y; - const float max_x = min_x + node->bounds.size.width; - const float max_y = min_y + node->bounds.size.height; const GdkRGBA *colors = gsk_border_node_peek_colors (node); const GskRoundedRect *rounded_outline = gsk_border_node_peek_outline (node); const float *widths = gsk_border_node_peek_widths (node); @@ -824,6 +820,10 @@ render_border_node (GskGLRenderer *self, sizes[3].h = 0; { + const float min_x = builder->dx + node->bounds.origin.x; + const float min_y = builder->dy + node->bounds.origin.y; + const float max_x = min_x + node->bounds.size.width; + const float max_y = min_y + node->bounds.size.height; const GskQuadVertex side_data[4][6] = { /* Top */ { -- 2.30.2